LispGameDesignChallenge
The Lisp Game Design Challenge contains a series of contests for the creation of games in Common Lisp.
Every now and then a challenge is launched. Challenges consists of 48 hour or 7 day periods in which you should create and code a game in the Lisp/Scheme dialect of your choice. Either join solo, or create a team.
Challenges
(in reverse chronological order)
Lisp game development resources
- Graphics: lispbuilder-sdl, cl-opengl, cl-devil, cl-glfw, clx, okra, imago, penumbra (idiomatic opengl for clojure), cl-cairo2, cl-horde3d
- Sound: cl-openal
- Physics:
squirl, buclet
- Game Engines: XE2 (also at github), blackthorn, lisp-game-engine,
CL-TCOD
- Other: glop, uid, glaw
Game Development Resources
- Free Graphics (Creative Commons)
Games?
This page is linked from: InternationalLispGameExpo2010 lgdc LispGameDesignChallenge-spring-2010 LispGameDesignChallenge-summer-2010 LispGameJam RemixThisGame
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