GLOS

GLOS (Graphic Library in Open Source) is a Common Lisp implementation of the OpenGL 3D Graphics library. It currently works with CMUCL, and has not been (and will probably not be) tested on other systems.

GLOS was developed by Jonathan Bailleul, Fabrice Bazzaro, Benoit Degand, Renaud-Rolland Hubert and Michael Pujos for a Masters Thesis, and is distributed under the terms of the GPL. The project site is hosted at SourceForge. This site is being reconstructed right now, so please refer to this o ne during transition.

It is a partial from scratch OpenGL implementation, that does not support textures.


GLOS isn't too alive currently: Jonathan Bailleul is the only remaining developer, now very busy with his PhD.

The distributed source package does not build on CMUCL 18d, since it contains fasl-files from an earlier and apparently incompatible version. -- Nikodemus Siivola

Wow: Gotta check that Please, consider that this project is not really living on its own dynamic anymore, since it was a Masters Thesis one. So, if no one is interested, it will only be updated to suit our own needs. Feel free to contact us, but don't forget to consider more serious alternatives - Jonathan Bailleul.

nb: the development team can still be joined via glos AT vectraproject DOT com.


This page is linked from: Changes In Autumn 2000   Changes In Winter 2000-2001   OpenGL Bindings  

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